Context: Rumor has it that a strange creature lives in the castle nearby. You see a light on in one of the towers but have never had the bravery to investigate. At least, not until tonight. What waits for you within its walls may very well prove to be your end.
Written by: U/ItsEsmeJones
VA: Me
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Summary: You’re a member of a Hunters’ Guild, which is dangerously close to losing a war against a powerful vampire. Just when it seems like all hope is lost, however, you receive a letter from your foe, inviting you to his castle to discuss potential “terms of peace”. Your instincts scream that it’s a trap, yet, for the sake of the guild, you decide to go. Just as you suspected, his terms turn out to have a very high cost: you.
CW: themes of domination, possession, and control; alcohol consumption; emotional manipulation; coercion/blackmail; sexual implications/innuendo; threats; mild violence; vampire feeding; use of demeaning language/pet names (calls the Listener "pet", "darling", "dear", etc.); establishing a master/slave relationship
Script written by u/WritSavvy on Reddit
Summary: You’re a member of a Hunters’ Guild, which is dangerously close to losing a war against a powerful vampire. Just when it seems like all hope is lost, however, you receive a letter from your foe, inviting you to his castle to discuss potential “terms of peace”. Your instincts scream that it’s a trap, yet, for the sake of the guild, you decide to go. Just as you suspected, his terms turn out to have a very high cost: you.
CW: themes of domination, possession, and control; alcohol consumption; emotional manipulation; coercion/blackmail; sexual implications/innuendo; threats; mild violence; vampire feeding; use of demeaning language/pet names (calls the Listener "pet", "darling", "dear", etc.); establishing a master/slave relationship